Frozed Club Development
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      • Example
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      • Example
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      • settings.yml
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  • Pillars of Fortune
    • About
    • FAQ
    • Map Setup
    • Commands & Permissions
    • Configuration
      • cages.yml
      • menus.yml
      • settings.yml
      • messages.yml
      • scoreboard.yml
    • Update Changelogs
      • 2024
        • August 3rd, 2024
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  1. Pillars of Fortune

Map Setup

These are the steps you will need to follow in order to create an Arena properly.

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Last updated 9 months ago

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Make sure you have enabled build-mode for yourself! You'll need to do this to be able to place or break blocks. Required when setting the player spawns and spectator location.

  1. /map create <arenaName>

  2. /map min <name>

  3. /map max <name>

  4. /map save <name>

Tutorial

  1. Enable build mode, use /build

  2. Use /map create <name>

  3. Set the MIN and MAX locations for the map. Use /map min <name> and /map max <name> according to the location!

  4. Place the PLAYER_HEAD's and SKELETON_SKULL on their corresponding places. The skeleton skull will be the location where spectators are going to spawn. The player head is where a player will spawn.

  5. Use /map save <name> to save the map to the maps.yml file. This will scan all the location where there's a fence with a head above it and assign it to it's corresponding location. Afterwards, the map is saved to the maps.yml file.

  6. It's all done! Now you need to restart your server so the map can be playable.

Command executed: /build
Command executed: /map create Void2
Command executed: /map min Void2
Command executed: /map max Void2
Command executed: /map save Void2