September 21st, 2022

Update Changelog

  • Added:

    • Extra checks when creating and loading player data

    • "Play Again" item automatic removal after expiring (30s)

  • Changed:

    • Cleaned up code in some parts

    • Flight is no longer disabled when leaving a queue

    • The /leave cmd now handles SPAWN FFA and Event leave

    • Execute player teleportation and visibility update on different tasks when starting a match

    • When a target isn't specified if /debugplayer is executed, it will send the debug information of the command sender

  • Fixed:

    • Interaction and damage issues in SPAWN FFA

    • Cancellation of player damage when playing events

    • Respawning at the wrong location after dying in SPAWN FFA

    • Cancellation of blocks placement/breaking in SPAWN when in CREATIVE

    • NPE when interacting with non-hotbar.yml items in SPAWN while not being in CREATIVE

  • Removed:

    • /leaveffa Command

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