# Example

## How to create a Kit

1. To create a new Kit, execute the following command:
   * /kit create Choppa
2. After that, you can give the Kit an icon, hold the item you want the icon to be and execute:
   * /kit set icon Choppa
3. Now you need to set the Kit inventory/loadout. Get your armor and inventory contents for the kit and then execute:
   * /kit set inv Choppa
4. You can also make the kit editable, to do so, get your armor and inventory contents for the editable kit and then execute:
   * /kit set editorinv Choppa
5. Alternatively, you can also add 5 items to be refillable while editing the inventory, it will take the first 5 items from your hotbar (slots 1 to 5). To do that, get your items and then do:
   * /kit set refillinv Choppa
6. Now you need to set the Unranked, Ranked, Spawn FFA and Kit Editor GUIs positions for the kit. Since I was my Choppa Kit to be placed in the first slot of the GUI, I'll use the Slot #0. To set the slot positions use the following commands:
   * /kit set unrankedpos Choppa 0
   * /kit set spawnffapos Choppa 0
   * /kit set rankedpos Choppa 0
   * /kit set editorpos Choppa 0
7. We also need to set the damage ticks for the Kit, since I want my Kit to have Vanilla Minecraft damage ticks I'll use 20, as that's the default value. To do so, we execute the following command:
   * /kit set damageticks Choppa 20
8. I also want my Choppa Kit, to have unlimited Speed II. I'll do the following in order to achieve that:
   1. /effect Elb1to minecraft:speed 9999 1
   2. /kit set effects Choppa
9. Who doesn't like having different KB profiles for each Kit they have? I'll bind a KB Profile named "potpvp" to my Choppa Kit. Keep in mind that KB Profiles are case-sensitive.
   * /kit set kb Choppa potpvp
10. Finally, to make our new "Choppa" Kit playable, we use the following command:
    * /kit toggle playable Choppa
11. Done!

## How to create a BuildUHC Kit

1. To create a new Kit, execute the following command:
   * /kit create UltraUHC
2. After that, you can give the Kit an icon, hold the item you want the icon to be and execute:
   * /kit set icon UltraUHC
3. Now you need to set the Kit inventory/loadout. Get your armor and inventory contents for the kit and then execute:
   * /kit set inv UltraUHC
4. You can also make the kit editable, to do so, get your armor and inventory contents for the editable kit and then execute:
   * /kit set editorinv UltraUHC
5. Alternatively, you can also add 5 items to be refillable while editing the inventory, it will take the first 5 items from your hotbar (slots 1 to 5). To do that, get your items and then do:
   * /kit set refillinv UltraUHC
6. Now you need to set the Unranked, Ranked, Spawn FFA and Kit Editor GUIs positions for the kit. Since I was my UltraUHC Kit to be placed in the first slot of the GUI, I'll use the Slot #4. To set the slot positions use the following commands:
   * /kit set unrankedpos UltraUHC 4
   * /kit set spawnffapos UltraUHC 4
   * /kit set rankedpos UltraUHC 4
   * /kit set editorpos UltraUHC 4
7. We also need to set the damage ticks for the Kit, since I want my Kit to have Vanilla Minecraft damage ticks, but a bit smoother and quicker, I'll use 18. To do so, we execute the following command:
   * /kit set damageticks UltraUHC 18
8. Who doesn't like having different KB profiles for each Kit they have? I'll bind a KB Profile named "uhcSeasonThree" to my UltraUHC Kit. Keep in mind that KB Profiles are case-sensitive.
   * /kit set kb UltraUHC uhcSeasonThree
9. I want my UltraUHC Kit to show the player's health above their head, to do so, I do this:
   * /kit toggle showhealth UltraUHC
10. I also want to disable natural health regeneration, so I'll use:
    * /kit toggle noregen UltraUHC
11. Since our UltraUHC Kit is based on UHC, I'll enable the Build setting for it:
    * /kit toggle build UltraUHC
12. This Kit is very competitive, so I will also enable Ranked for it:
    * /kit toggle ranked UltraUHC
13. Finally, to make our new "UltraUHC" Kit playable, we use the following command:
    * /kit toggle playable UltraUHC


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