December 14th, 2020

Update Changelog

  • Added:

    • NetherFight kit type (/kit nether <kitName>)

    • Custom Tablist can be disabled on settings.yml

    • The leaderboard hologram is not obligatory anymore

    • Unranked matches played before playing Ranked requirement

    • New Event Manager, works with a GUI (Usage: /manage <eventName>)

    • New command, /Ongoing (this will show all the matches being currently played)

    • Player Death Animation (drops the player armor and sword, entire inventory if it's a party match)

    • Customizable lobby, party, match (1v1) and party FFA (also Party Split, but isn't finished) tablists

    • New tournament system, you can now join with your own party to 2v2 or bigger teams tournaments

    • New command, /SafeStop (this will gracefully end all ongoing matches and lock queues, once that's done the server restarts itself)

  • Changed:

    • Changed match countdown title, it's smoother now

    • Changed the Back button from a BED to REDSTONE

    • Changed coal blocks for black glass panes on Kit Editor

    • Changed the Other Parties menu size to twice it's old size

    • Player's vanillaTab setting is now false by default (showing the modern tablists)

  • Fixed:

    • Some events bugs

    • TablistAPI updating bugs

    • Spawn Items breakability (now unbreakable)

  • Removed:

    • Unused methods

    • Old tournament system

  • Upcoming:

    • New post-match inventory design

    • Configurable events lore on event hosting menu

    • Redesign on how the post-match messages work and are

    • Configurable format for leaderboards menu for player entries (1 | PlayerName - ELO)

    • Spigot Support for: xSpigot, SpigotX, DubaiSpigot, JupiterSpigot (to handle kits knockback profiles)

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