menus.yml
This is the menus.yml file that contains all the configurable menus for Frost.
POST-MATCH-INVENTORY:
TITLE: "<player>'s Inventory"
COUNTERS:
HEALTH-POTIONS: "&bHealth Potions&7: &f<potions_left>"
POTIONS-MISSED: "&bPotions Missed&7: &f<potions_missed>"
POTION-ACCURACY: "&bPotion Accuracy&7: &f<potion_accuracy>"
REMAINING-SOUPS: "&bRemaining Soups&7: &f<soups_left>"
PLAYER:
HEALTH: "&f * &bHealth&7: &f<health_amount>/10 &c❤"
HUNGER: "&f * &bHunger&7: &f<hunger_amount>/10"
POTIONS:
NAME: "&b&lPotion Effects"
POTION-EFFECTS: "&f * &b<potion_name> <potion_lvl> &7- &f<potion_duration>"
MATCH:
STATISTICS-NAME: "&b&lMatch Statistics"
TOTAL-HITS: "&bTotal Hits&7: &f<hits_amount>"
LONGEST-COMBO: "&bLongest Combo&7: &f<longest_combo>"
NEXT-INVENTORY:
NAME: "&bView other inventory"
LORE: "&7Click to view the opponent's inventory"
QUEUE-INVENTORY:
NAME: "&b&l<kit_name>"
SIZE: 3
RANKED-SIZE: 2
UNRANKED-SIZE: 3
PLACEHOLDER-ITEMS-ENABLED: true
PLACEHOLDER-ITEM-MATERIAL: STAINED_GLASS_PANE
PLACEHOLDER-ITEM-DATA: 7
UNRANKED:
NAME: "&a&l<kit_name>"
TITLE: "Unranked Queue"
TOP-3-FORMAT: "&b<number># &f<name> &7» &f <value>"
LORE:
- "&2 ▶ &aUnranked"
- "&8 &fFighting&7: &a<fighting_unranked>"
- "&8 &fQueueing&7: &a<queueing_unranked>"
- " "
- "&4 ▶ &cRanked"
- "&8 &fFighting&7: &c<fighting_ranked>"
- "&8 &fQueueing&7: &c<queueing_ranked>"
- " "
- "&bWinstreak Top 3"
- "<top-3>"
- " "
- "&bClick to join the Unranked <kit_name> queue!"
RANKED:
NAME: "&c&l<kit_name>"
TITLE: "Ranked Queue"
TOP-3-FORMAT: "&b<number># &f<name> &7» &f <value> &7» <elo_rating>"
LORE:
- "&4 ▶ &cRanked"
- "&8 &fFighting&7: &c<fighting_ranked>"
- "&8 &fQueueing&7: &c<queueing_ranked>"
- " "
- "&2 ▶ &aUnranked"
- "&8 &fFighting&7: &a<fighting_unranked>"
- "&8 &fQueueing&7: &a<queueing_unranked>"
- " "
- "&bELO Top 3"
- "<top-3>"
- " "
- "&bClick to join the Ranked <kit_name> queue!"
DUEL-INVENTORY-TITLE: "Send Request"
DUEL-ARENA-SELECTION-TITLE: "Select Arena"
PARTY-SPLIT-INVENTORY-TITLE: "Party Split"
PARTY-FFA-INVENTORY-TITLE: "Party FFA"
PREMIUM-INVENTORY-TITLE: "Premium Queue"
PARTY-EVENTS-INVENTORY-TITLE: "Party Events"
PARTY-OTHER-PARTIES-INVENTORY-TITLE: "Other Parties"
SETTINGS-INVENTORY:
TITLE: "&8Player Settings"
NAME: "<setting_name>"
SIZE: 1 #The size is calculated like this 9 rows = 1, 18 rows = 2, 27 rows = 3, and so on, until 6
ENABLED: "&a&l ▶ "
DISABLED: "&4&l ▶ "
UNSELECTED: "&7 "
NO-PERMISSION: "&cThis feature requires a rank to be accessed, buy it at https://store.frozed.club"
TOP-SPLITTER: "&8&m----------------------------"
BOTTOM-SPLITTER: "&8&m----------------------------"
SETTINGS:
DUEL_REQUESTS:
NAME: "&bToggle Duel Requests"
SLOT: 0
ICON: DIAMOND_SWORD
LORE:
- "&7If enabled, players will be"
- "&7able to send you duel requests."
- " "
O-ENABLED: "&7Allow other players duel you"
O-DISABLED: "&7Don't allow other players duel you"
SHOW: true
PARTY_REQUESTS:
NAME: "&dParty Invite Requests"
SLOT: 1
ICON: PAPER
LORE:
- "&7If enabled, players will be"
- "&7able to send you party invites."
- " "
O-ENABLED: "&7Allow party leaders to invite you"
O-DISABLED: "&7Don't allow party leaders to invite you"
SHOW: true
ALLOW_SPECTATORS:
NAME: "&7Allow Spectators"
SLOT: 2
ICON: EMERALD
LORE:
- "&7If enabled, players can spectate"
- "&7your matches with /spectate."
- " "
O-ENABLED: "&7Let players spectate your matches"
O-DISABLED: "&7Don't let players spectate your matches"
SHOW: true
TOGGLE_SCOREBOARD:
NAME: "&6Toggle Scoreboard"
SLOT: 3
ICON: PAINTING
LORE:
- "&7If enabled, you will be"
- "&7able to see the scoreboard."
- " "
O-ENABLED: "&7Show match scoreboard"
O-DISABLED: "&7Hide match scoreboard"
SHOW: true
PING_ON_SCOREBOARD:
NAME: "&eShow Ping on Scoreboard"
SLOT: 4
ICON: FLINT
LORE:
- "&7If enabled, you will be able"
- "&7to see the ping on scoreboard."
- " "
O-ENABLED: "&7Show ping on scoreboard"
O-DISABLED: "&7Hide ping on scoreboard"
SHOW: true
VANILLA_TAB:
NAME: "&9Show Vanilla Tablist"
SLOT: 5
ICON: QUARTZ
LORE:
- "&7If enabled, you will be able"
- "&7to see players on the tablist."
- " "
O-ENABLED: "&7Show vanilla tablist"
O-DISABLED: "&7Show modern tablist"
SHOW: true
DEATH_EFFECT_SETTINGS:
NAME: "&cDeath Effects"
SLOT: 8
ICON: SKULL_ITEM
LORE:
- "&7Click here to select your"
- "&7preferred death effect."
SHOW: true
BODY_ANIMATION:
NAME: "&aBody Animation"
SLOT: 3
ICON: SKULL_ITEM
LORE:
- "&7If enabled, when you die you will"
- "&7play the body falling death animation"
- " "
O-ENABLED: "&7Play death animation"
O-DISABLED: "&7Don't play death animation"
SHOW: true
CLEAR_INVENTORY:
NAME: "&9Clear Inventory"
SLOT: 5
ICON: FIREBALL
LORE:
- "&7If enabled, when the match ends"
- "&7your inventory will be cleared."
- " "
O-ENABLED: "&7Clear inventory on match end"
O-DISABLED: "&7Don't clear inventory on match end"
SHOW: true
START_FLYING:
NAME: "&9Start Flying"
SLOT: 7
ICON: FEATHER
LORE:
- "&7If enabled, you will be able"
- "&7to fly when the match ends."
- " "
O-ENABLED: "&7Start flying on match end"
O-DISABLED: "&7Don't start flying on match end"
SHOW: true
QUEUE_PING_LIMIT:
NAME: "&2Ping Range"
SLOT: 6
ICON: DIODE
LORE:
- "&7Change the maximum Ping difference"
- "&7between you and the other players."
- " "
- "&8 ● &7Left-Click to increase"
- "&8 ● &7Right-Click to decrease"
- "&8 ● &7Shift-Click to reset"
- " "
- "<formatted>"
SHOW: true
PING-RANGE-FORMAT: "&7Ping Range: &a<format>"
TIME_SETTING:
NAME: "&eWorld Time: &a<time>"
SLOT: 7
ICON: BLAZE_POWDER
LORE:
- "&7Click here to change time."
SHOW: true
EVENTS-INVENTORY:
TITLE: "&8Host an Event"
SIZE: 4 #The size is calculated like this 9 rows = 1, 18 rows = 2, 27 rows = 3, and so on, until 6
EVENTS:
LMS:
NAME: "&b&lLMS"
SLOT: 10
ICON: SKULL_ITEM
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Fight for your life"
- "&7and kills everyone to"
- "&7be the last man standing"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
SKYWARS:
NAME: "&b&lSkywars"
SLOT: 11
ICON: EYE_OF_ENDER
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Fight for your life"
- "&7and kills everyone to"
- "&7be the last man standing"
- "&7in the sky among others"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
SUMO:
NAME: "&b&lSumo"
SLOT: 12
ICON: LEASH
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Knock everyone off the"
- "&7platform until you are"
- "&7the last player alive"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
OITC:
NAME: "&b&lOITC"
SLOT: 13
ICON: BOW
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Use your bow and sword"
- "&7to eliminate opponents"
- "&7and score points!"
- " "
- "&7The player with the"
- "&7highest score wins."
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
GULAG:
NAME: "&b&lGulag"
SLOT: 14
ICON: IRON_FENCE
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Fight for your life and"
- "&7beat your opponent in"
- "&71v1 duels with guns."
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
TNT_TAG:
NAME: "&b&lTNT Tag"
SLOT: 15
ICON: TNT
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Pass the TNT to other"
- "&7players. You got a few"
- "&7seconds before it blows up!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
CORNERS:
NAME: "&b&lFour Corners"
SLOT: 16
ICON: BEACON
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Try your luck and trust"
- "&7yourself, choose a color and"
- "&7hope you chose the right color!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
THIMBLE:
NAME: "&b&lThimble"
SLOT: 19
ICON: WATER_BUCKET
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Jump from the top of the platform"
- "&7and try to land on the water!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
BRACKETS:
NAME: "&b&lBrackets"
SLOT: 20
ICON: DIAMOND_SWORD
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Fight through rounds and"
- "&7beat your opponent in 1v1"
- "&7duels. The last player wins!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
KNOCKOUT:
NAME: "&b&lKnockout"
SLOT: 21
ICON: NETHER_STAR
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Knock all of your opponents"
- "&7out of the platform."
- "&7The last player wins!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
DROPPER:
NAME: "&b&lDropper"
SLOT: 22
ICON: HOPPER
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Jump from the top of the platform"
- "&7and try to land on the water!"
- "&7The first player to complete"
- "&7all stages wins the event!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
PARKOUR:
NAME: "&b&lParkour"
SLOT: 23
ICON: FEATHER
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Make your way through the"
- "&7course and beat the others!"
- "&7The player to reach the goal wins"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
STOPLIGHT:
NAME: "&b&lStop Light"
SLOT: 24
ICON: REDSTONE_LAMP_OFF
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7When the light is green, you're allowed to move,"
- "&7however, if you're caught moving when the"
- "&7light is red you're eliminated. First person to"
- "&7reach the finish line or last standing, wins!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
SPLEEF:
NAME: "&b&lSpleef"
SLOT: 25
ICON: SNOW_BALL
SHOW: true
LORE:
- "&8&m--------------------------------"
- "&7Break the snow blocks below players"
- "&7to make them fall into the water and"
- "&7be eliminated. Last standing wins!"
- " "
- "&bClick to host..."
- "&8&m--------------------------------"
LEADERBOARDS-INVENTORY:
TOP-SPLITTER: "&8&m----------------------------"
BOTTOM-SPLITTER: "&8&m----------------------------"
KITS-STATS:
TITLE: "&b<kit> &7&l| &fTop 10"
LINE: "&a<position> &7&l| &b<player>&8: &f<elo> &7(<rating>)"
GLOBAL-ELO:
TITLE: "&bGlobal &7&l| &fTop 10"
LINE: "&a<position> &7&l| &b<player>&8: &f<elo> &7(<rating>)"
PREMIUM-ELO:
TITLE: "&cPremium &7&l| &f<premium_kit>"
LINE: "&c<position> &7&l| &b<player>&8: &f<elo> &7(<rating>)"
PLAYER-STATS:
TITLE: "&b<player> &7&l| &fStatistics"
LORE:
- "&8&m--------------------------------"
- "&7Click here to open your"
- "&7personal stats profile!"
- "&8&m--------------------------------"
LEADERBOARDS-ITEM:
NAME: "&bELO Leaderboards"
MATERIAL: CARPET
DATA: 11
LORE:
- "&8&m--------------------------------"
- "&7Click here to open the"
- "&7ELO leaderboards!"
- "&8&m--------------------------------"
WINSTREAK-OPEN-ITEM:
NAME: "&bWinstreak Leaderboards"
MATERIAL: CARPET
DATA: 14
LORE:
- "&8&m--------------------------------"
- "&7Click here to open the"
- "&7winstreak leaderboards!"
- "&8&m--------------------------------"
WINSTREAK-KIT-ITEM:
NAME: "&b<kit> &7&l| &fTop 10"
LORE: "&a<position> &7&l| &b<player>&8: &f<winstreak>"
WINSTREAK-GLOBAL-ITEM:
NAME: "&bWinstreak Global &7&l| &fTop 10"
LINE: "&a<position> &7&l| &b<player>&8: &f<winstreak>"
MAP-SELECTOR:
SELECT: "&b<arena>"
RANDOM: "&bRandom Arena"
RANDOM-ITEM: "STAINED_CLAY"
RANDOM-DATA: 5
QUEUES:
TITLE: "&8Queues"
SIZE: 5
PLACEHOLDER-ITEMS-ENABLED: true # Takes the same placeholder item from the other queueing menus.
TYPES:
UNRANKED:
ENABLED: true
NAME: "&b&lUnranked"
SLOT: 11
ICON: IRON_SWORD
DATA: 0
LORE:
- "&8&m--------------------------------"
- "&7Casual 1v1's matches"
- "&7with no loss penalty."
- " "
- "&fFighting: &b<fighting>"
- "&fQueueing: &b<queued>"
- " "
- "&bClick to play!"
- "&8&m--------------------------------"
RANKED:
ENABLED: true
NAME: "&b&lRanked"
SLOT: 13
ICON: DIAMOND_SWORD
DATA: 0
LORE:
- "&8&m--------------------------------"
- "&7Casual 1v1's matches with"
- "&7a ranked aspect to them. This"
- "&7includes ELO."
- " "
- "&fFighting: &b<fighting>"
- "&fQueueing: &b<queued>"
- " "
- "&bClick to play!"
- "&8&m--------------------------------"
FFA:
ENABLED: true
NAME: "&b&lFFA"
SLOT: 15
ICON: GOLD_AXE
DATA: 0
LORE:
- "&8&m--------------------------------"
- "&7Free for all with infinite respawns"
- " "
- "&fPlaying: &b<players>"
- " "
- "&bClick to play!"
- "&8&m--------------------------------"
TOURNAMENT: # This will show whenever there's a current tournament going on.
ENABLED: true
NAME: "&b&lTournament"
SLOT: 30
ICON: EYE_OF_ENDER
DATA: 0
LORE:
- "&8&m--------------------------------"
- "&7Compete in a Tournament that"
- "&7is fun with no penalty losses!"
- " "
- "&fPlaying: &b<tournament_players>&7/&b<tournament_max_players>"
- "&fRound: &b<tournament_round>"
- "&fTeam Size: &b<tournament_team_size>"
- "&fKit: &b<tournament_kit>"
- " "
- "&bClick to play!"
- "&8&m--------------------------------"
EVENT: # This will show whenever there's a current event going on.
ENABLED: true
NAME: "&b&l<event_name>"
SLOT: 32
ICON: "<current_event>"
DATA: 0
LORE:
- "&8&m--------------------------------"
- "&7Compete in a fun Event that"
- "&7is fun with no penalty losses!"
- " "
- "&fPlaying: &b<event_players>&7/&b<event_max_players>"
- "&fCurrent Event: &b<event_name>"
- " "
- "&bClick to play!"
- "&8&m--------------------------------"
FFA-MENU:
TITLE: "&8FFA Gamemodes"
SIZE: 3
PLACEHOLDER-ITEMS-ENABLED: true # Takes the same placeholder item from the other queueing menus.
KIT-DISPLAY:
NAME: "&b<kit>"
LORE:
- "&8&m--------------------------------"
- "&fPlaying: &b<players>"
- " "
- "&bClick to play!"
- "&8&m--------------------------------"
DEATH-EFFECTS-INVENTORY:
TITLE: "&8Manage Death Effects"
SIZE: 1
SPECIAL-EFFECTS:
NAME: "&9"
SLOT: 1
SELECTED: "&a ▶ &f"
UNSELECTED: "&c ▷ &f"
CLICK-TO-CHANGE: "&bClick to change your effect!"
PLAYER-PROFILE:
TITLE: "&b<player>'s Stats"
SIZE: 5
PLAYER:
NAME: "&b<player> &7&l| &fStatistics"
LORE:
- "&8&m------------------------------------"
- "&bGlobal ELO: &f<globalElo>"
- "&cPremium ELO: &f<premiumElo>"
- " "
- "&bMatches Remaining: &f<premiumMatches>"
- "&8&m------------------------------------"
KIT:
NAME: "&b<kit>"
LORE:
- "&8&m------------------------------------"
- "&bELO: &f<elo>"
- " "
- "&bWins: &f<wins>"
- "&bLosses: &f<losses>"
- " "
- "&bW/L Ratio: &f<ratio>"
- "&8&m------------------------------------"
MATCH-HISTORY:
TITLE: "&3&lRecent Matches &7(&3<current>/<last>&7)"
MATCH:
NAME: "&b<winner> &fvs. &b<loser>"
LORE:
- "&7<date>"
- " "
- "&fKit: &b<kit>"
- "&8 • &fWinner Elo: &a<winner_elo> (+<winner_elo_modifier>)"
- "&8 • &fLoser Elo: &c<loser_elo> (<loser_elo_modifier>)"
- " "
- "&aClick to view!"
KIT-EDITOR-INVENTORY:
TITLE: "&8Kit Editor"
NAME-COLOR: "&b"
SIZE: 3
LORE:
- ""
- "&7Click here to edit &b<kit_name>&7."
- ""
ONGOING-MATCHES-INVENTORY:
TITLE: "&8Current matches &7(<amount>)"
SIZE: 3
NAME: "&b&l%p1% vs %p2%"
LORE:
- "&7%type%"
- ""
- "&fKit: &b%kit%"
- "&fArena: &b%arena%"
- "&fDuration: &b%duration%"
- "&fSpectators: &b%spectators%"
- ""
- "&b» Click to spectate «"
EVENT-ITEM:
NAME: "&b&l<eventName>"
LORE:
- " "
- "&fHost: &b<host>"
- "&fPlaying: &b<playing>&7/&b<limit>"
- "&fCurrent Event: &b<eventName>"
- " "
- "&b» Click to spectate «"
EVENT-SETTINGS-MENU:
TITLE: "&8Event Settings"
SIZE: 1 #The size is calculated like this 9 rows = 1, 18 rows = 2, 27 rows = 3, and so on, until 6
KIT-SELECTION:
COLOR: "&b"
SLOT: 0
LORE:
- "&8&m------------------------------------"
- "&7Current Kit: &b<kit>"
- "&7"
- "&f ● &aRight-Click to select next kit"
- "&f ● &cLeft-Click to select previous kit"
- "&8&m------------------------------------"
TEAM-SIZE-SELECTION:
COLOR: "&b"
SLOT: 1
LORE:
- "&8&m------------------------------------"
- "&7Current Teams Type: &b<team>v<team>"
- "&7"
- "&f ● &aRight-Click to increase team size"
- "&f ● &cLeft-Click to decrease team size"
- "&8&m------------------------------------"
MAX-PLAYERS-SELECTION:
COLOR: "&b"
SLOT: 2
LORE:
- "&8&m------------------------------------"
- "&7Maximum Players: &b<maxPlayers>"
- "&7"
- "&f ● &aRight-Click to increase (+10)"
- "&f ● &cLeft-Click to decrease (-10)"
- "&8&m------------------------------------"
START:
NAME: "&aStart!"
SLOT: 8
LORE:
- "&8&m------------------------------------"
- "&b&lCurrent Settings"
- "&f ● Kit: &a<kit>"
- "&f ● Type: &a<team>v<team>"
- "&f ● Max Players: &a<maxPlayers>"
- "&7"
- "&eClick here to start it!"
- "&8&m------------------------------------"
PLAYERS-MENU:
TITLE: "&bPlayers In This <current> &7(<amount>)"
ITEM-NAME: "&b&l<name>"
ITEM-LORE:
- " "
- "&b» Click to teleport to &b&l<name> &b«"
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