messages.yml

game:
  player-join: "&a<player> &7has joined the game! &f(<players>/<max_players>)"
  player-leave: "&c<player> &7has left the game! &f(<players>/<max_players>)"
  more-required: "&e<players> &cmore players required to start the game!"
  arrow_hit: "&c<player> &bis now at &c<health> ❀&b."
  started: "&eThe game has started!"
  starting_in: "&eThe game will begin in &c<time> &eseconds."
  not_enough_players: "&cNot enough players to start the game."
  border_shrinking: "&aThe border will shrink to &b<size> &a blocks in &b<time> &aseconds."
  winner: "&a&l<player> &ahas won the game!"
  not-available: "&cThere are no games currently available to join!"
titles:
  game_starting:
    title: "&b&l<time>"
    subtitle: "Game is starting!"
  game_started:
    title: "&b&l<time>"
    subtitle: "Game is starting!"
  player-killed:
    title: ""
    subtitle: ""
death-messages:
  killer-name-format: "<killer_team_color><killer>"
  victim-name-format: "<victim_team_color><victim>"
  block-explosion: "&7[&fπŸ’€&7] <victim_format> &7got blown to pieces."
  contact: "&7[&fπŸ’€&7] <victim_format> &7was pricked to death."
  drowning-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7drowned whilst trying to escape <killer_format>."
  drowning: "&7[&fπŸ’€&7] <victim_format> &7drowned!"
  entity-attack: "&7[&fπŸ’€&7] <victim_format> &7was slain by <killer_format>."
  fall-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7was doomed to fall by <killer_format>."
  fall: "&7[&fπŸ’€&7] <victim_format> &7hit the ground too hard."
  falling-block: "&7[&fπŸ’€&7] <victim_format> &7got freaking squashed by a block."
  fire-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7walked into a fire whilst fighting <killer_format>."
  fire: "&7[&fπŸ’€&7] <victim_format> &7went up in flames."
  fire-tick-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7was burnt to a crisp whilst fighting <killer_format>."
  fire-tick: "&7[&fπŸ’€&7] <victim_format> &7burned to death."
  lava-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7tried to swim in lava while trying to escape <killer_format>."
  lava: "&7[&fπŸ’€&7] <victim_format> &7tried to swim in lava."
  lightning: "&7[&fπŸ’€&7] <victim_format> &7got lit the hell up by a lightning."
  poison: "&7[&fπŸ’€&7] <victim_format> &7was poisoned."
  projectile-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7was shot by <killer_format>."
  projectile: "&7[&fπŸ’€&7] <victim_format> &7was shot."
  starvation: "&7[&fπŸ’€&7] <victim_format> &7starved to death."
  suffocation: "&7[&fπŸ’€&7] <victim_format> &7suffocated in a wall."
  suicide: "&7[&fπŸ’€&7] <victim_format> &7took his own life like a peasant."
  thorns: "&7[&fπŸ’€&7] <victim_format> &7killed themself by trying to kill someone."
  void-contains-killer: "&7[&fπŸ’€&7] <victim_format> &7was knocked into the void by <killer_format>."
  void: "&7[&fπŸ’€&7] <victim_format> &7fell out of the world."
  wither: "&7[&fπŸ’€&7] <victim_format> &7withered away."
  default: "&7[&fπŸ’€&7] <victim_format> &7died."

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