messages.yml
game:
player-join: "&a<player> &7has joined the game! &f(<players>/<max_players>)"
player-leave: "&c<player> &7has left the game! &f(<players>/<max_players>)"
more-required: "&e<players> &cmore players required to start the game!"
arrow_hit: "&c<player> &bis now at &c<health> β€&b."
started: "&eThe game has started!"
starting_in: "&eThe game will begin in &c<time> &eseconds."
not_enough_players: "&cNot enough players to start the game."
border_shrinking: "&aThe border will shrink to &b<size> &a blocks in &b<time> &aseconds."
winner: "&a&l<player> &ahas won the game!"
not-available: "&cThere are no games currently available to join!"
titles:
game_starting:
title: "&b&l<time>"
subtitle: "Game is starting!"
game_started:
title: "&b&l<time>"
subtitle: "Game is starting!"
player-killed:
title: ""
subtitle: ""
death-messages:
killer-name-format: "<killer_team_color><killer>"
victim-name-format: "<victim_team_color><victim>"
block-explosion: "&7[&fπ&7] <victim_format> &7got blown to pieces."
contact: "&7[&fπ&7] <victim_format> &7was pricked to death."
drowning-contains-killer: "&7[&fπ&7] <victim_format> &7drowned whilst trying to escape <killer_format>."
drowning: "&7[&fπ&7] <victim_format> &7drowned!"
entity-attack: "&7[&fπ&7] <victim_format> &7was slain by <killer_format>."
fall-contains-killer: "&7[&fπ&7] <victim_format> &7was doomed to fall by <killer_format>."
fall: "&7[&fπ&7] <victim_format> &7hit the ground too hard."
falling-block: "&7[&fπ&7] <victim_format> &7got freaking squashed by a block."
fire-contains-killer: "&7[&fπ&7] <victim_format> &7walked into a fire whilst fighting <killer_format>."
fire: "&7[&fπ&7] <victim_format> &7went up in flames."
fire-tick-contains-killer: "&7[&fπ&7] <victim_format> &7was burnt to a crisp whilst fighting <killer_format>."
fire-tick: "&7[&fπ&7] <victim_format> &7burned to death."
lava-contains-killer: "&7[&fπ&7] <victim_format> &7tried to swim in lava while trying to escape <killer_format>."
lava: "&7[&fπ&7] <victim_format> &7tried to swim in lava."
lightning: "&7[&fπ&7] <victim_format> &7got lit the hell up by a lightning."
poison: "&7[&fπ&7] <victim_format> &7was poisoned."
projectile-contains-killer: "&7[&fπ&7] <victim_format> &7was shot by <killer_format>."
projectile: "&7[&fπ&7] <victim_format> &7was shot."
starvation: "&7[&fπ&7] <victim_format> &7starved to death."
suffocation: "&7[&fπ&7] <victim_format> &7suffocated in a wall."
suicide: "&7[&fπ&7] <victim_format> &7took his own life like a peasant."
thorns: "&7[&fπ&7] <victim_format> &7killed themself by trying to kill someone."
void-contains-killer: "&7[&fπ&7] <victim_format> &7was knocked into the void by <killer_format>."
void: "&7[&fπ&7] <victim_format> &7fell out of the world."
wither: "&7[&fπ&7] <victim_format> &7withered away."
default: "&7[&fπ&7] <victim_format> &7died."Last updated